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Dmpc Pro
Dmpc Pro













Dmpc Pro
  1. #DMPC PRO HOW TO#
  2. #DMPC PRO APK#
  3. #DMPC PRO ARCHIVE#
  4. #DMPC PRO PC#
  5. #DMPC PRO DOWNLOAD#

DMPC is short for Digimon PC according to my knowledge and it's a tamagotchi like game where you can raise and battle different players to grow stronger.

#DMPC PRO ARCHIVE#

My goal for the past few years is to archive every single versions of this game. Though I think that the developer doesn't want to mirror most of the things he would release due to him not earning any exposure and probably income from those mirror, which is completely understandable. I can see it similar to cracking for a non-paid, free to play game.

#DMPC PRO DOWNLOAD#

That said I wouldn't post my archive here but with some exceptions I would gladly share it with you guys, or better yet a much healthier way of getting all of the versions is to go and visit our Discord Channel and check out the download pin right now.

Dmpc Pro

#DMPC PRO APK#

This is mostly because I was new and he was my safety net and also because I had healing potions be harder to come by (it doesn't make sense to me for healing potions to be so easy to come by: if they could be so easily obtained, why wouldn't the enemies also have them?).ĭMPCs are very useful tool but should be used with caution.DMPC 2.0 (Ryo Akiyama) /w the following series of versions:Įven though that 1.0.3 was not posted there it was still made by Jorge Mendez (Ryo Akiyama), so the list so far is.ĭMPC 1.0 (Also have a copy of the unofficial one named 2.3B.exe)Īndroid D-Pet 1.8.0 (Android APK and IOS)Įven though that this might be a really version of DMPC it is always nice to keep this since UI and other buttons had been upgraded plus it had an option to change languages.I found this one forum that help me out on tracking what I still lack from my archive so far.Īccording to his list we've got the ff items: My DMPC was only to serve two purposes: emergency healing in combat, RP conversations to ensure everyone feels like they have a chance to RP.

#DMPC PRO HOW TO#

As a DM, if you're going to have a DMPC be sure you know how to not metagame yourself and to ensure your DMPC will always take backseat to any actual PC - your DMPC will not have some big story arc to take the spotlight, they should not be geared to handle the situations the party faces but also you should not avoid the sensible traps and stuff just because your DMPC has a way to mitigate it (just because your cleric can easily cure poison doesn't mean you should avoid poison traps if a poison traps makes the most sense). Even as a player, where an enemy used Mislead, I know the enemy was not really there but I also know my character would not have any reason to suspect anything different and willingly wasted my highest level spells knowing they would fail because it's what the character would do in that situation. However, the DMPC can be used well - I'm quite good at differentiating what I know and what a character would know and ensuring every player gets their shot. They can be very useful tools but some DMs may play them too much like a player and end up making them the star or getting the best loot or face challenges that their character just-so-happened to be the best at (been in games where the DM did this, it was not fun at all). If a player could not make it, I could then have him take a more active role.ĭMPCs can be a mixed bag. He was a useful tool being rather inactive in a lot of things and only used sparingly as I needed. Any rewards and loot were always to the party first and suited for them, my character would help prompt conversation but never lead the discussions or vote on courses of actions and provided healing in combat - mostly he was there in case I made an encounter too difficult and so the group did not need to focus on healing if they did not want to. When I started as a DM I had a Life Cleric as a DMPC. For me it takes things away from what was to be learned. I wouldn't want a DM to play a character. They'll be there when they really need it but this is not the time. well the npc tells them that this is their story, their adventure. My players have always asked the high level NPCs I bring to them why they don't help as much as they could. Another was a high level alchemist who they got killed and was the only one that could have ended a curse. For example a pirate who they never checked or asked about was a high level cleric they left him behind. In my group the NPCs which I get to play all have good parts in the campaign. Alternatively to make things easier on you each town could have a healer for hire how you see fit. Until an actual healer joins the party they should have to depend on potions. So maybe they can spend some of that gold they earn to buy potions. If you feel that your party needs a healer ask why? That's why we have healing potions. Each DM has to learn what's best for their own gameplay ass the group.















Dmpc Pro